CGLINK-BUILDER-IN_v16.2 Instructions - Add CGLINK-BUILDER-IN_v16.2.txt to your keyboard file as a script and assign it to a key - This script combines the "Build From Loaded CG_Ticker Page" button & the "IN" button on the BallyBar tab of the VTW. - It also lets you take any page where the scene used is L3_TeamPlyrStat, L3_PlyrNote, L3_Plyr0Fer, L3_0forAvg, L3_TeamComp or NU_WinProb and flip that page into a CG_Ticker page - Call up the page you want to use like a "L3_TeamPlyrStat" you have saved for a player. - Press the key you assigned the CGLINK-BUILDER-IN_v16 script to once and this will flip it to a corresponding CG_Ticker Scene. - Press the CGLINK-BUILDER-IN_v16 key again to insert it on the Bally Bar. - If the Scene you have on canvas is already a CG_Ticker page you only need to press the CGLINK-BUILDER-IN_v16 key once. - The L3_TeamComp will flip single stats from column 1. I will be adding more scenes that can flip to a CG_Ticker Scene including L3_TeamComp with stats from column 1 & 2 - The NU_WinProb nub can also be flipped to a CG_Ticker Scene. - Make sure you have selected the League and game you want on the Win Prob% tab of the VTW. - You can save that NU_WinProb Nub to a page number for easier recall. - With the NU_WinProb Nub on your canvas, press the CGLINK-BUILDER-IN_v16 key once to flip it to a CG_Ticker Scene. - The script will automatically refresh the Win Prob% data - Press the CGLINK-BUILDER-IN_v16 key again to insert it on the Bally Bar. - The current CG_Ticker Scenes that can be inserted to the Bally Bar from the Viz are: - CG_Ticker_PlayerStats - CG_Ticker_TeamStats - CG_Ticker_TeamComp - CG_Ticker_2TeamNote - CG_Ticker_PlyrComp2Stat - The current Scenes that can be flipped into a CG_Ticker Scene are: - L3_TeamPlyrStat - L3_PlyrNote - L3_Plyr0Fer - L3_0forAvg - L3_TeamComp - NU_WinProb - More Scenes will be added soon. If there is a Scene that you think would work being flipped to a CG_Ticker Scene email me your suggestion at ReisGraphics@gmail.com